When a carpenter turns wood into furniture, chairs, and other items, you still need a carrier assigned to his building to remove those items and put them in general storage, or else no one will know where those resources are.
Unfortunately, pathfinding is surprisingly limited, and resources can get backed up at their refining locations. The miners, collectors and cutters are grouped under the "extractor" category, and they don't move the stuff they've extracted-they just pile it up nearby, and a carrier you assign to that area will come by, pick it up, and put it in one of your store houses. At all times, however, you'll need to assign people as "carriers" basically mules who move resources from Point A to Point B. A quarry miner becomes a stonemason, a clay collector can become a potter, etc. For example, a woodcutter can be promoted to a carpenter after gaining experience chopping down trees. And at any time you can press F7 to get a list of everyone, what their roles are, and you can filter from there to see what roles they're qualified for. Each non-combat unit can be assigned to virtually any role by just clicking through an intuitive context menu. As I said before, combat is peripheral to the design, so you'll spend the overwhelming bulk of your time just building stuff. It doesn't approach the sheer map count of the Heroes of Might and Magic games, but it should keep you occupied for a good week of casual play.Īnd "casual" seems to be the name of the game here, as far as pacing. In addition to several helpful tutorial levels, there's a bunch of "one-shot" maps, co-op maps, multiplayer maps, combat-oriented maps, and a few other types scattered around.
This can be pretty entertaining, in a Sim City-like way, and Northland's addition of individual unit management like in The Sims does offer some intriguing added depth, on paper.Īlthough Northland has only eight campaign levels advertised on the box, there's actually a lot more to it. Northland is on the far end of the management side, with little combat to go around. Over time, things branched out, with more combat-oriented play (with Massive Assault as a recent example) and more city management-oriented play, like the Caesar games. In the early years of the RTS genre, it combined combat with resource management. Another inclusion is a map editor that allows users to create maps for both single-player and multiplayer games. An Internet Lobby is available for game matchmaking and chat. Northland also features six multiplayer missions that support up to six players over the Internet or a LAN. Both beginners and experts can find the most suitable challenge by choosing one of the three difficulty settings included. There are eight additional single-player missions that do not involve campaign play. The single-player campaign features eight missions and several sub-missions. His latest plan involves making use of four heroes, who are all under the control of players. Having been banned by Odin, Loki - a Nordic god known for lies and plotting against his colleagues - is searching for a way back into Asgard. Northland is the third game in the Cultures series, picking up where Cultures 2 ended.